Hi, both the Light2d and Tiled Loader example have been updated and are working again with the latest version of melonJS (16.1.3).
note: this might takes a couple of hours to propagate in the CDN and be “visible” for other examples asking for the latest version available.
For the particle example, the thing is that the original author did not update it since a long time, and I did not find the time myself to do it as well. However, it does work with the “included” version of melonJS, and particles are working fine with the latest version of melonJS (see the platformer example when stomping on an enemy)
Would give me some suggestions about how to learn melon.js ? I find that all the functions of melon.js are packed by js classes, I have to inherit from some classes and overwrite some functions, but how do I konw which class and function I should overwrite. I even can’t find the entry point and figure out the workflow of a melonjs program.